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We investigated that briefly. It's not as easy as it sounds, and even if it was, some games do useful things when they lose focus (e.g. auto pause the game, sto
by coldpie 6y ago
We investigated that briefly. It's not as easy as it sounds, and even if it was, some games do useful things when they lose focus (e.g. auto pause the game, stop sending audio). We decided it wasn't worth pursuing.
- xenadu02 6y agoFrom one engineer to another: I'm sorry you keep having to deal with people who haven't spent a single minute working on this problem second-guessing your work. I get the same thing regularly and it can be very frustrating. As you noted: if the solution were so trivial it would have been done and shipped already.
- coldpie 6y agoHahaha! Nah, it's fine. Their suggestion was a good one; like I said, we did consider doing it. It's fun to talk about this stuff here on HN because the discussion is usually sensible. You should see the dumb crap they say on Reddit.
- account42 6y agoYou can work on something forever and still have others provide new insights. Feedback is not an attack, even if you have already considered that option (and even then there might be crucial details that could change things).
- supercheetah 6y agoWould it be worth it to make that as an option, perhaps a command line option like PROTON_ALWAYS_FOCUSED=1?