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As someone who develops for iOS and Mac, I sometimes ask: why put in the effort of making it cross platform? Most Apple users are happy in their ecosystem, and
by sgt 6y ago
As someone who develops for iOS and Mac, I sometimes ask: why put in the effort of making it cross platform? Most Apple users are happy in their ecosystem, and they pay for apps. Android would not allow for developing in Xcode and Swift, and also the users don't really pay for apps. It's well known that the Play Store environment is pretty much horrific for the indie developer trying to make a buck.
- spicyramen 6y agoI used to work for a team doing app matching, finding apps that exists in both ecosystems and yes, most IOS apps which didn't have a match were more used than Android apps with no match
- Krisando 6y ago> Android would not allow for developing in Xcode and Swift https://docs.gradle.org/current/userguide/xcode_plugin.html https://docs.gradle.org/current/userguide/xcode_plugin.html https://developer.android.com/studio/build/building-cmdline https://developer.android.com/studio/build/building-cmdline https://github.com/apple/swift/blob/main/docs/Android.md https://github.com/apple/swift/blob/main/docs/Android.md https://blog.readdle.com/why-we-use-swift-for-android-db449feeacaf https://blog.readdle.com/why-we-use-swift-for-android-db449f... As you can see, it's a thing; hope this helps! > It's well known that the Play Store environment is pretty much horrific for the indie developer trying to make a buck. Yeah, Google Pay taking 30% per transaction isn't very helpful and some people choose to distribute their app outside of the Google Play Store to get around that on Android.
- denysvitali 6y agoYes, but I feel that this context is a little bit different: here the assumption is that both partners (or tuples) have iOS, which is probably pretty rare (at least from my experience, EU based)
- Zitrax 6y agoAgree, this is definitely a use case where multi platform is a big plus since the whole idea is to share data.