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We actually have that in development! Here is what it looks like, one one of our development branches: https://alex.gather.town/app/nO9uzqf6ZhzsXJ68/Grand%20Cen
by eambutu 6y ago
We actually have that in development! Here is what it looks like, one one of our development branches: https://alex.gather.town/app/nO9uzqf6ZhzsXJ68/Grand%20Central%20Station https://alex.gather.town/app/nO9uzqf6ZhzsXJ68/Grand%20Centra...
- rollinDyno 6y agoI managed to get to Gather's office and what blew my mind is that there are programmatic gates that allow people to go into private spaces if they have permission.
- eambutu 6y agoMany more such interactions coming soon! P.S. this is an awesome space on of our users made: https://gather.town/app/qBA0zkP9HTQxpqpB/inception https://gather.town/app/qBA0zkP9HTQxpqpB/inception . This one blew my mind!!
- emayljames 6y agoOpened the link in Firefox and got a message "...use chrome". I find that not only unacceptable, but also bad practice.
- alexlchen2019 6y agoAre you on android? Android phones don't allow WebRTC video chat to work on any browser except chrome, so it's unfortunately out of our control :( we support FF on web though!
- akersten 6y agoCan you expand more on "Android phones don't allow WebRTC video chat to work on any browser except Chrome?" My brief research[0] would indicate that WebRTC is indeed supported on FF Mobile and has been supported since 2013[1]. [0]: https://caniuse.com/?search=webrtc https://caniuse.com/?search=webrtc [1]: https://blog.mozilla.org/blog/2013/09/17/webrtc-now-available-across-mobile-and-desktop-with-new-firefox-for-android-compatibility/ https://blog.mozilla.org/blog/2013/09/17/webrtc-now-availabl...
- afidrya 6y agoFirefox dropped H264 support 1 year ago because of Google Play Store policies. This codec was required for interacting with iOS devices which did not have VP8. However, VP8 has been added since iOS 12.1, so it might be possible to use it now across all platforms. - https://bugzilla.mozilla.org/show_bug.cgi?id=1548679 https://bugzilla.mozilla.org/show_bug.cgi?id=1548679 - https://developer.mozilla.org/en-US/docs/Mozilla/Firefox/Releases/68#Media_Web_Audio_and_WebRTC https://developer.mozilla.org/en-US/docs/Mozilla/Firefox/Rel...
- Firefox78 6y agoWhile Firefox had to drop support for OpenH264 on Android, because of Google's Play Store policies. It is not true that only Chrome supports H264 on Android. Firefox switched to the Android platform encoder and decoder. So H264 work fine in recent versions of Firefox.
- jimkleiber 6y agoI like this, as it keeps the background the same and only moves the person. I find it less dizzying as such.
- moritonal 6y agoThat's a good start. You've got the normal jitter bug where if you double tab you can cause it to start the next lerp early. As a game-dev I'd recommend storing position as two variables on the client. One where the user is in the server's memory, and one where the user is locally. Smoothly move the player locally to match the server and scale it exponentially the further off the two are. I'm pretty happy to chat through this if you'd like to? If you get smooth-move right I'll happily sing your app from the roof-tops at work and with family.