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Realistically, do current practices even work for game development? Obviously many games are wildly profitable, but the amount of human suffering and crunch tim
by thom 6y ago
Realistically, do current practices even work for game development? Obviously many games are wildly profitable, but the amount of human suffering and crunch time that goes into the release of an AAA title, and indeed into its day zero multi-gigabyte patch to make it actually playable, seems to imply that we should at least be open minded. But also I suspect many of the issues aren't just your choice of language.
- iphorde 6y agoCrunch time has nothing to do with the language. We're not fighting the language. We're fighting last minute requirements, design changes, etc. My favorite that always happens, a complete change to the UI. I've never been on a project were it didn't happen.