3 ms·
Probably because what AAA game developers actually use is strictly Visual Studio, not C++. Whatever is first class for GUI users on Windows in China and Ukrain
by an_opabinia 6y ago
Probably because what AAA game developers actually use is strictly Visual Studio, not C++.
Whatever is first class for GUI users on Windows in China and Ukraine is going to impact AAA game development far more than any non-GUI technology.
It's not really about tooling. I'm not saying tools. Just Visual Studio. Visual Studio decides what will appear.
- malkia 6y agoDitto. Also your debugger of choice (Windows again). I can debug C#/C++ in one app (or other .NET language). It's bit of pain for anything else (granted, Rust, I'm told should be good). Then you have the build process, vendorizing your packages (so you don't fetch them off internet), etc. Right now .sln files and MSBuild rule there (like it or not).