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As a developer, I want my job to be about producing software. Handling the nitty gritty of commercial licensing is something I will happily leave to people who
by pietrovismara 6y ago
As a developer, I want my job to be about producing software. Handling the nitty gritty of commercial licensing is something I will happily leave to people who studied to do it.
I also reject the notion that everything should be commercialized, OSS is the antithesis of it.
- jiofih 6y agoI agree wholeheartedly with that. I thought you were proposing a form of hybrid paid-OSS as many seem to want now. If you want to make a living, make it a business (yes, someone will have to deal with the business stuff).
- pietrovismara 6y agoAnd that's true, but then we circle back to the OP (original problem), if you can't make a living out of OSS you're generally very limited in how much you can achieve, which then stiffles innovation in all other sectors that depend on OSS. So the question stands, how do we allow OSS maintainers to contribute without forcing them to find ways to monetize their project, which would be against the very nature of OSS? And I'm loving this discussion, because then why can't you apply it to other fields, like arts? In fact similar discussions are already happening in most creative fields. I know where this is going, and it's great.
- ghaff 6y ago>how do we allow OSS maintainers to contribute without forcing them to find ways to monetize their project The most common way--which is pretty widespread--is to work for a company that is monetizing the project or otherwise depends on it as they're often interested in hiring someone with particular familiarity with the code base. >which would be against the very nature of OSS The very nature of OSS is not against monetizing.