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I would heavily recommend "doing the science". It's a lot of fun, and it has one of two outcomes: You confirm what you think is true, in which case your argumen
by ZoFreX 16y ago
I would heavily recommend "doing the science". It's a lot of fun, and it has one of two outcomes: You confirm what you think is true, in which case your argument has a LOT more weight (as so few people will "do science"), or you disprove your idea, which means you get to find a way to make your design even better. Win-win!
It really is a lot of fun, too. We had a university assignment to investigate a particular public-facing system, and while most of my peers turned to Google I hit the streets with a clipboard. I had a really great afternoon, learnt a huge amount about the system, and discovered data that no one else did.
- nonrecursive 16y agoYou make it sound very fun :) I've done some usability testing, and I've really enjoyed it in the past. But really, I'm not sure how I would realistically test a flyer. Actually... it could be quite fun to create a couple flyers with links listed, post them around town, and see how many hits I get. I don't think it would be a true a/b test, though, as it wouldn't be possible to alternate different flyers at the exact same location.
- gallamine 16y agoYou could use a tool like fivesecondtest.com. Not affiliated, btw.