2 ms·
Every PC game developer sweats piracy. Windows is targeted first (or only) because it is the vastly dominant gaming platform. But the piracy aspect is real, and
by millstone 6y ago
Every PC game developer sweats piracy. Windows is targeted first (or only) because it is the vastly dominant gaming platform. But the piracy aspect is real, and important, and it hurts Windows gaming.
If you are developing a Nintendo Switch game, you can focus on building a better game, instead of anti-piracy techniques, or futzing with hardware incompatibilities. That's iOS too.
- account42 6y ago> instead of anti-piracy techniques Or you could simply focus on the legit PC market instead of worrying about people who will likely never be your customers.