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Sounds like QBasic. C64 basic identifiers are limited to two characters.
by steve_taylor 6y ago
Sounds like QBasic. C64 basic identifiers are limited to two characters.
- duskwuff 6y agoYeah, that game sounds exactly like GORILLA.BAS, which was distributed with QBasic. It would have actually been somewhat difficult to implement in BASIC on the C64, as much of the graphics functionality of the C64 was only accessible from BASIC using PEEK/POKE.
- vidarh 6y agoThe manual for the c64 included examples of animating sprites in basic using poke. It was not hard, though not very user friendly.
- vidarh 6y agoSort of. They can be longer, but C64 basic ignores anything past the first two. So e.g explosive and expensive would be treated as the same identifier.
- iamthepieman 6y agoYes that's it. The details are hazy and now that you mention it I think they might have been only two characters. I just remember spending hours fooling around see what I could change and then rerunning the game.