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How about Xcode 4? You mentioned both Xcode 4 and 3.2, and I'm using Xcode 4. In Xcode 4, I downloaded it from scratch, extracted the file, saw the "missing ba
by bjepson 16y ago
How about Xcode 4? You mentioned both Xcode 4 and 3.2, and I'm using Xcode 4.
In Xcode 4, I downloaded it from scratch, extracted the file, saw the "missing base SDK" error, but ran it successfully in the simulator without any changes.
If you'd like, I might be able to do a clean install of the old version on a different machine in /Developer and tell you what I see. But I won't have a chance to do that for a few days.
If I recall correctly, this is a common problem with Xcode 3.x. Even sample code that people obtained from Apple employees seemed to have this problem:
http://stackoverflow.com/questions/3365114/frameworks-are-red-in-xcode http://stackoverflow.com/questions/3365114/frameworks-are-re...
I'm pretty sure I had this problem a lot before I upgraded to Xcode 4.
- Brian
- bk21 16y agoI am using Xcode 3.2.6 on MacBook, Xcode 4.0.2 on iMac. After I came back home, I checked it. As you said it build successfully. I think Xcode 4.0.2 is smarter than 3.2.6 and automatically correcting the configuration. You uploaded the new updated sample code just a few hours ago. Thanks for quick response.
- bjepson 16y agoYou're welcome; I had asked Vandad to check over the code, and he got back to me with a new set of examples very fast. He also confirmed what you found; Xcode 4 is really good at figuring out what it should do. I'm really glad about that because I've had a lot of trouble opening other peoples' projects and even opening old projects of my own in Xcode 3.x.