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If you can nail WebGL, this project becomes so tempting. There's basically nothing out there that gives you good cross platform. We're using Unity, and optimiz
by reitzensteinm 6y ago
If you can nail WebGL, this project becomes so tempting. There's basically nothing out there that gives you good cross platform.
We're using Unity, and optimizing for wasm performance and size is so awful (they don't have a good solution for streaming).
Our parent company uses a js engine, which has meant a far better story on the web, but porting successful games to mobile is awful.
You could quite easily become the natural choice to develop a decent cross platform game in.