3 ms·
Kudos for building a game engine, especially in Rust. What was the machine's spec to run the benchmark on the ECS? I don't mean to pour rain on the parade, bu
by ww520 6y ago
Kudos for building a game engine, especially in Rust.
What was the machine's spec to run the benchmark on the ECS? I don't mean to pour rain on the parade, but 1 millisecond to retrieve a component looks really slow. Was it mislabeled as in 1 microsecond? For a game with a 1000 entities, there would mean one whole second to process one component of all the entities.