5 ms·
This post is about the architecture to pin multiple tasks (read erlang processes) that use the same data shard (read shared data) on to a single thread to avoid
by unrealhoang 6y ago
This post is about the architecture to pin multiple tasks (read erlang processes) that use the same data shard (read shared data) on to a single thread to avoid lock and furthermore, never block on that thread to avoid context switch.