4 ms·
That's because the windows audio stack was massively changed with windows 10 (notably introduced lower latency audio). Didn't affect players or tools that used
by nolok 6y ago
That's because the windows audio stack was massively changed with windows 10 (notably introduced lower latency audio).
Didn't affect players or tools that used the top level api, but anything that interacted with the stack and its drivers had to be updated.
- jimmaswell 6y agoSeems like exactly the kind of thing compatibility mode should have worked for though.