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I didn’t call it octagon when I wrote it because I didn’t know that I reinvented a shitty/awesome version (shitty because it misses optimization opportunities,
by pizlonator 6y ago
I didn’t call it octagon when I wrote it because I didn’t know that I reinvented a shitty/awesome version (shitty because it misses optimization opportunities, awesome because by missing them it converges super fast while still nailing the hard bits).
Look at DFGIntegerRangeOptimizationPhase.cpp