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> Blender is great, and boolean tools are improving, but it isn't parametric, and the non-destructive workflow is unusual. I recently discovered https://github
by andybak 6y ago
> Blender is great, and boolean tools are improving, but it isn't parametric, and the non-destructive workflow is unusual.
I recently discovered https://github.com/aachman98/Sorcar https://github.com/aachman98/Sorcar which looks intriguing but there is UI friction with these workflows and node-based systems offer power but add clutter and complexity.
I wish a non-destructive modifier stack was front and center in Blender. I know it's in there but it's not the primary focus and that hurts UX.