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Between the nodes and in their configuration [by lack of vocabulary] something like an n dimensional ink blob arrises. If this just happens to map reasonably to
by 6510 6y ago
Between the nodes and in their configuration [by lack of vocabulary] something like an n dimensional ink blob arrises. If this just happens to map reasonably to some n dimensional problem and the parameters of the swarm can be tweaked (evolve) to better map to it you can have logic with few moving parts. A simple example would be to first place the sugar pot in random locations until it ends up next to the coffee machine from where it migrates to the coffee table. The bags of sugar (to refill the pot) move around similarly.
- wintorez 6y agoI was on the same opinion as well. But I would like to borrow form Conway's Game of Life. The initial rules are simple, and to the untrained person, it just creates random blobs that disappear after a while. But then we have things like this: https://www.youtube.com/watch?v=C2vgICfQawE https://www.youtube.com/watch?v=C2vgICfQawE