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This is neat but I don’t understand how it saves time/effort compared to simply pausing the print at the right times and changing the filament then? The articl
by mrfusion 6y ago
This is neat but I don’t understand how it saves time/effort compared to simply pausing the print at the right times and changing the filament then?
The article addresses this but I don’t understand their explanation.
- fabian2k 6y agoIf you have multiple colors per layer, you have to switch filaments at each layer. A typical 3D print has hundreds of layers. Manually switching is only an alternative if you print a continuous part in one color, and then switch to another continuous part in a uniform different color. In this method you have to only switch to each color once (if the filament length you can print is enough for your object).
- mrfusion 6y agoHmm. I’m not getting the switch each color once part. Why is that?
- fabian2k 6y agoPrinting the filament like in the linked article is essentially in 2D (not really, but for this point it's close enough). So if you have 2 colors, you can first print all color 1 segments, and then manually switch and print all color 2 segments. In a real object your print is 3D and consists of layers that are ~ 0.1-0.2mm high. In a typical multicolor print each layer has several colors, and you have to finish a layer before printing the next one. So you have to switch between all colors that are present in each layer.
- fentonc 6y agoTo create the 'programmable filament,' you only switch over to each color once as they generate the toolpath in such a way that the nozzle doesn't interfere with previously printed filament (and the printer resets the z-axis back to 'layer 0' each time it switches colors). For making relatively small, multi-material / multi-color prints, this really is a pretty clever system that looks reasonably practical on a wide variety of existing low-end 3D printers. With good software support, I could imagine being able to make things with interesting physical properties by making hybrid rigid / flexible materials (integrated hinges or other deformable parts, for instance).
- mrfusion 6y agoI finally get it! That’s really cool. This is what I wasn’t getting: > resets the z-axis back to 'layer 0' each time it switches colors