3 ms·
They released a game for 50€ that regularly crashes. That is not something a good studio does. Sure, they don't have experience with the PC, but that doesn't ex
by tpxl 6y ago
They released a game for 50€ that regularly crashes. That is not something a good studio does. Sure, they don't have experience with the PC, but that doesn't excuse the buggy release, and I'll dare call their testing for PC garbage if it let those kinds of bugs through.
>Also, a lot of these kind of games are also highly driven by art style. Which is really hard to capture in automated test suites. Add to that the complexity of a 3D world and all its interactions and associated math.
To be honest I wouldn't know where to start testing the art stuff, but the crashes should be doable automatically relatively easily.