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When I played Baba is You, solving a puzzle didn't feel like fixing a problem. It felt more like the instant you finally get a joke, or come up with a good punc
by NoodleIncident 6y ago
When I played Baba is You, solving a puzzle didn't feel like fixing a problem. It felt more like the instant you finally get a joke, or come up with a good punchline yourself. The mechanics of the puzzle game combine in surprising and entertaining ways, and the puzzle designer sets up the situation to force you to experience the same thing they felt when they found that combination.
Not every puzzle game has mechanics that combine in such surprising and entertaining ways so consistently, but I think this feeling is what most of them are going for.