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Thanks for sharing! I played the Quest games as a kid and only heard in passing about Ken and Roberta and early Sierra (I was young enough to not know how unusu
by danso 6y ago
Thanks for sharing! I played the Quest games as a kid and only heard in passing about Ken and Roberta and early Sierra (I was young enough to not know how unusual it was for a software company to be started and run by a married couple). In my completely presumptive head canon, Sierra petered out because LucasArts games were so much better, and Ken & Roberta sold out and moved into early retirement. I hadn't known Roberta was fighting to the very end for her vision on King's Quest VIII.
(Speaking of LucasArts: peeking at KQ8's Wikipedia entry, I see Roberta made the astonishing claim that KQ8 sold twice as well as Grim Fandango: https://en.wikipedia.org/wiki/King%27s_Quest:_Mask_of_Eternity#Reception https://en.wikipedia.org/wiki/King%27s_Quest:_Mask_of_Eterni...)
- WorldMaker 6y agoThat actually was briefly true as I recall. It was an early sign of the problems of "preorder culture" in games (a lesson we're still relearning/refighting time-and-again today): KQ8 was a preorder darling with a ton of hype and anticipation. Grim Fandango was a sleeper that "no one" thought to preorder and the preorder shops (for their reasons) weren't pushing. Grim Fandango was considered a "flop" for a bunch of years, though obviously it's done far better in the long tail of post-preorder sales than KQ8.
- 737maxtw 6y agoI think with Sierra you are right but it was a slower build up imo. I remember KQ6 being a big bit of pomp and circumstance with its production values etc, more promotion than you would see for a computer game at the time. And then KQ7 happened. A victim of a bit of overhypeing and a LOT of WinG pain. Could never get it running on a pc our family owned, even proper pentiums.
- ahartmetz 6y agoYes, there were at least two genres where LucasArts seemed to make games that were strictly better than Sierra's: adventures and (arcade-ish) flight simulators. Not only better, but the best. For flying games, Origin was a contender, but despite all the advanced graphics and FMV, flying and shooting in Wing Commander was not as fun as in X-Wing and TIE Fighter.
- mrguyorama 6y agoI played only Wing Commander: Prophecy (one of the last ones) and I found it way better than the older star wars games, probably just a normal passage of time thing honestly. If you love those kinds of games and are missing them, check out Freespace, which you can get cheap on GOG, and the Knossos launcher, which allows you to download mods like the open source re-implementation of the game engine which vastly improves things, and some fan made campaigns/overhauls including a great Wing Commander style one. Alternatively, EA (the owners of Origin's intellectual property) recently released StarWars Squadrons, which has a short campaign that certainly scratches that old itch. However I don't know how I feel about the multiplayer.
- ahartmetz 6y agoThis is not the first time I hear good things about Freespace. I had the first one, and I didn't think it was as good as X-Wing or TIE Fighter. Guess I should try the open source version of Freespace 2...
- brutus1213 6y agoI spent so much time on Decent/Freespace. The other game that gave me the same feeling was MechWarrior 3 (I had just learned of derivatives in school and used to gawk that they showed the derivative for heat production in the HUD). Modern games have beautiful graphics but just don't recreate the feeling. Alternatively, perhaps, I am a different person and unable to enjoy the simple pleasure.
- robertlagrant 6y agoStill remember those Hornet missiles from FreeSpace. So satisfying! (Veteran pilot of Elite, TIE Fighter, X-Wing and Wing Commander here.)
- paulryanrogers 6y agoWing Commander 3 and 4 were much better engines than the first two games. Even with some fondness in my heart for Privateer those early WC engines were awful. And modern patches and tweaks the controls still leave them feeling jerky and imprecise. There have been fan efforts to port them to newer engines, though all look janky IMO. Here's hoping for a proper remaster.