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When it comes to ray tracing and fluid simulation, I wonder if I should start with old papers and implementations, because it may be easier to get, or they are
by xerok 6y ago
When it comes to ray tracing and fluid simulation, I wonder if I should start with old papers and implementations, because it may be easier to get, or they are so outdated that it would be a waste of time.
- billconan 6y agofor ray tracing you should start with https://pbrt.org/ https://pbrt.org/ I'm not familiar with fluid simulation. graphics is a broad field. there are many sub fields.