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Are you sure you're not talking about an older version of Pygame regarding the software rendering? I haven't used it but the very first bullet point in the list
by vanderZwan 6y ago
Are you sure you're not talking about an older version of Pygame regarding the software rendering? I haven't used it but the very first bullet point in the list of changes of this release says:
> Support for Metal, Direct 3d, Vulkan, OpenGL 3.0+ in various profiles (core, compatibility, debug, robust, etc), OpenGL ES, and other modern hardware accelerated video APIs across many platforms.
- rincewind 6y agopygame team member here There's an important caveat: We provide an API for the SDL2 render system, and some functionality for up-scaling pixel art games on the GPU, but existing pygame 1.x games won't magically become faster by running on PyGame 2.0. They will be a little faster, because we have new, optimised blitting and drawing routines. To make use of GPU-based rendering, you will need to use the new APIs.
- pabs3 6y agoWould the pygame team be interested in presenting a talk at the Debian gaming mini-conf? https://mdco2.mini.debconf.org/ https://mdco2.mini.debconf.org/ https://wiki.debian.org/DebianEvents/internet/2020/MiniDebConfOnline2 https://wiki.debian.org/DebianEvents/internet/2020/MiniDebCo...