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An insane bit is that it's a custom game-engine, written in C++, and yet it runs on Mac, Windows and Linux. That better cross-compatibility than most Unity game
by moritonal 6y ago
An insane bit is that it's a custom game-engine, written in C++, and yet it runs on Mac, Windows and Linux. That better cross-compatibility than most Unity games written in C#!
- pta2002 6y agoI thought it used Alegro? Did they change that?
- Acur 6y agoThey replaced it with a custom renderer: https://www.factorio.com/blog/post/fff-230 https://www.factorio.com/blog/post/fff-230
- jayjader 6y agoThey used Alegro until a couple years ago, when they did a complete graphical rework of their interfaces & at the same time wrote their own GUI code to replace what Alegro was being used for.