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> Nintendo lawyers incoming. People never learn The last commit is from 6 years ago so, it has been up for 6 years, why do you think Nintendo will suddenly tak
by yskchu 6y ago
> Nintendo lawyers incoming. People never learn
The last commit is from 6 years ago so, it has been up for 6 years, why do you think Nintendo will suddenly take action now?
- echelon 6y agoThe minute Nintendo finds out about something, they act aggressively. They fiercely defend their IP. Compare that to Sega, which loves and almost endorses fan content. Look at the Sonic fandom for instance. They have their own original content, games, music, etc. Nintendo crushes use of their IP.
- LocalH 6y agoNintendo is strange about it, though. They usually only C&D projects bring their IP to other platforms (discounting emulation for a bit since emulation doesn’t directly infringe). They have allowed numerous ROM hacks to exist completely unimpeded. If Mario Royale had been a combination ROM hack and LUA script/custom emulator, it’d probably still be around. I’m honestly surprised I haven’t heard much about them going after the SM64 ports.
- city41 6y agoThe SM64 ports were reverse engineered. I'd be curious what grounds Nintendo had to stop them.
- LocalH 6y agoIt probably helps that, like with several authorized source ports, a separately-acquired copy of the original game assets are required. I’d imagine some of the enhanced ports (that provide upgraded models and textures) would be more legally shaky, and there must be some other good reason why they wouldn’t go after them.
- echelon 6y agoWhat about the Ocarina of Time rom hack, "Missing Link" [1,2]? That added entirely new worlds and dungeons, but was a rom hack. You could supposedly play it on real Nintendo 64 Disk Drive hardware. Nintendo shut that down. (I've been trying to find a copy...) [1] https://youtu.be/dNmlYJ5bpl8 https://youtu.be/dNmlYJ5bpl8 [2] https://youtu.be/n6hdlxgDixE https://youtu.be/n6hdlxgDixE
- LocalH 6y agoI’d chalk that up to getting fairly mainstream press. Like I said, I’m surprised they haven’t gone after the SM64 ports as well. Also, I think “Dawn & Dusk” was the hack that was ported to 64DD, not Missing Link.
- barbs 6y agoI find it amusing to imagine Nintendo trying to shut down this game. Like I get that legally they have the right to protect their IP, but realistically, what are they worried about? That this game is a threat to sales of their actual game? Or that people would think this is a legitimate Mario game and get a bad impression of Mario and never buy any of their other games? Both scenarios seem hilarious.
- asiachick 6y agoOne of those 2 companies is one of the most successful and profitable companies in Japan. The other is almost always on the verge of bankruptcy.
- daniel-thompson 6y agoWell, because it's now at the top of hacker news?