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I don't understand what kind of stuff people build in React where performance implications of this sort is relevant. I'm building games where I loop through pot
by Kiro 6y ago
I don't understand what kind of stuff people build in React where performance implications of this sort is relevant. I'm building games where I loop through potentially thousands of objects 60 times a second and optimizations on that level still don't make any difference. It's always rendering that is the bottleneck. Shouldn't it be the same with React?
- joshribakoff 6y agoNo one said to do this for performance
- Kiro 6y agoI was referring to the Performance implications section.
- rasz 6y agoarticle mentions performance concerns only in the context of Array destructuring