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>So if you mention <= 64kb RAM, what kind of displays are you typically dealing with? Typically displays with integrated SRAM. To give an example, a recent pro
by ddeck 6y ago
>So if you mention <= 64kb RAM, what kind of displays are you typically dealing with?
Typically displays with integrated SRAM. To give an example, a recent project used a 480x320x16-bit display and an MCU with 64kb SRAM. The display/drawing buffer took 38kb of that (i.e. 1/8 of the display).
- tronical 6y agoCool! I’d say that’s the very low end for us, but we think that it should be possible to create decent UIs also for such configurations. It would require additional work for us to target that right now but we’d be happy to take that offline. Drop us an email at info@sixtyfps.io please if you’re interested:)