3 ms·
Perhaps because the takeaway is applicable to many different products, today. > In the end, I kept feeling like the actual game had taken second tier to the re
by anamexis 6y ago
Perhaps because the takeaway is applicable to many different products, today.
> In the end, I kept feeling like the actual game had taken second tier to the rest of Warp. Compared to the amount of polish the art and atmosphere received, the gameplay was rough and spiky.
> Warp is a good game. But with a little more work on the interface and a little more work on the game behavior, it could have been a lot better . . . even if that meant sacrificing a bunch of polygons.