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I guess that's the flip side if you build on 100% Apple specific stack - Cocoa, Objective-C/Swift, Coregraphics etc. Porting your app to other platforms later w
by dharma1 6y ago
I guess that's the flip side if you build on 100% Apple specific stack - Cocoa, Objective-C/Swift, Coregraphics etc. Porting your app to other platforms later won't be simple.
Maybe decision makers at Sketch were looking at stats like majority of designers use MacOS - while that's probably true, that's not the case for devs, product people etc - who are now all using Figma to a degree too. Once you've got that cross-team use of the same app, you're not going to want to go back.
- arvinsim 6y agoIt could also be that the stats point to heavy MacOS use before. But trends change.