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It might also be that they have considered the cross-platform option...and found it not feasible. They might have decided that it is easier to continue on the
by arvinsim 6y ago
It might also be that they have considered the cross-platform option...and found it not feasible.
They might have decided that it is easier to continue on the current path.
- dharma1 6y agoI guess that's the flip side if you build on 100% Apple specific stack - Cocoa, Objective-C/Swift, Coregraphics etc. Porting your app to other platforms later won't be simple. Maybe decision makers at Sketch were looking at stats like majority of designers use MacOS - while that's probably true, that's not the case for devs, product people etc - who are now all using Figma to a degree too. Once you've got that cross-team use of the same app, you're not going to want to go back.
- arvinsim 6y agoIt could also be that the stats point to heavy MacOS use before. But trends change.