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Blender is a fantastic piece of software. Its UI never agreed with me that much, but watching experienced users, it reminds me of VI. As in, it appears to be o
by outworlder 6y ago
Blender is a fantastic piece of software.
Its UI never agreed with me that much, but watching experienced users, it reminds me of VI. As in, it appears to be optimized for power users, rather than ease of use, or discovery. It does seem to have been steadly improving. I'll try again.
- mikenew 6y agoIt's changed considerably over the past decade, especially at 2.5 and 2.8. A lot of the weird stuff like right-click to select is gone (or not on by default anyway). If it's been a while since your last attempt you may have a better time.
- nvrspyx 6y agoAs the other comment mentioned, the UI is much better nowadays, especially with 2.8. I actually find it more intuitive than others like Cinema4D, Maya, and Houdini, whereas it was the opposite previously.
- archgoon 6y agoSounds like they made some significant workflow breaking changes in 2.8. How'd the community react when they rolled out the changes?
- reader_mode 6y agoI used blender a bunch in 2.5 era and then coming back to it in 2.8 - can't say I'm a fan - old UI sucked discovery wise but it was streamlined, new UI is too clicky - but I've only did a few basic things
- moron4hire 6y agoSpacebar -> type command name -> do anything from the keyboard
- tkp 6y agoBy default, spacebar now play/pauses the timeline, and search moved to f3
- danbolt 6y agoI found a bit of a learning curve with 2.8's input too, but I'm kind of okay with the tradeoff for newfound enthusiasm the program has with professional users.
- scollet 6y agoMy breakthrough was memorizing hotkeys. Was more efficient and helped me more easily map the UI landscape. It's been a few years so I've forgotten them, but should I need to learn Blender again that will be my go-to.