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"No Code" needs to embrace code. They are just tools and/or higher abstractions. Embrace the fact that at one point you need to go down the abstraction layers a
by xaedes 6y ago
"No Code" needs to embrace code. They are just tools and/or higher abstractions. Embrace the fact that at one point you need to go down the abstraction layers and enable the users to do this, and do it well.
E.g. Unity is "no code" for a lot of stuff (putting scene together), but you also need code for other stuff.
Essentially for those tools to succeed they must allow mixing their abstractions and visuals with lower level code, in my opinion.