4 ms·
Well... It's possible to use QRhi, but the blogpost explicitly says that QRhi is private and "QRhi or the new shader pipeline plays no role here at the moment,
by boudewijnrempt 6y ago
Well... It's possible to use QRhi, but the blogpost explicitly says that QRhi is private and "QRhi or the new shader pipeline plays no role here at the moment, in Qt 6.0 at least. "