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Hands down, Blender. See Ian Hubert’s channel[0] for samples of what can be achieved with Blender by a tiny team. His examples tend to be specific to VFX, but
by strogonoff 6y ago
Hands down, Blender. See Ian Hubert’s channel[0] for samples of what can be achieved with Blender by a tiny team.
His examples tend to be specific to VFX, but Blender is quite general-purpose as far as motion design goes with an NLE, support for the familiar “expressions” paradigm, and so on.
[0] https://www.youtube.com/watch?v=RxD6H3ri8RI https://www.youtube.com/watch?v=RxD6H3ri8RI
- jp555 6y agoBlender seconded. I mean, can you code procedural FX with Python in After Effects? You can in Blender. And it's free. 2.90 is shockingly good.
- FrozenSynapse 6y agoBlender's video tools have been overlooked recently. Video work is limited.
- Uehreka 6y agoI use Blender and Ian Hubert’s recent work is what got me into it. It’s an excellent tool when it comes to the kind of motion-tracked work he does (and which I hope to get into) but for quickly cutting together motion graphics I have not found it to be as handy.