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X (at least nowadays) isn't very network transparent. Most things are done via shared buffers (it's faster than shoving bitmaps down a socket), with special fal
by danhor 6y ago
X (at least nowadays) isn't very network transparent. Most things are done via shared buffers (it's faster than shoving bitmaps down a socket), with special fallbacks implemented by the clients, so that x forwarding doesn't break.
- GekkePrutser 6y agoI know, also font rendering with anti-aliasing is usually done on the client side now (though the old way with font servers was far from ideal, it was much more bandwidth efficient!).. I know it's not perfect but they do this because the protocol lacks support for smooth video. I'm just advocating a modernised X over moving to Wayland altogether, like the poster I replied to.