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Once you grok the language you can easily model the type of situations that they find awkward. For example in erlang/elixir you can keep game state in a series
by pg_bot 6y ago
Once you grok the language you can easily model the type of situations that they find awkward.
For example in erlang/elixir you can keep game state in a series of processes. You model the state changes based on messages that a process receives, and you can spawn/terminate processes as needed. Everything he described as challenging is trivial if you understand the language paradigm.