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Interesting to note that Carmack was talking about this untethered dream of android-powered VR back in 2013, which practically feels like the stone age for this
by wlesieutre 6y ago
Interesting to note that Carmack was talking about this untethered dream of android-powered VR back in 2013, which practically feels like the stone age for this modern generation of VR devices.
The first generation of Rift dev kits came out in 2012, and the consumer version didn't ship until 2016.
https://www.theverge.com/2013/10/18/4853108/oculus-cto-john-carmack-says-rift-could-someday-run-android https://www.theverge.com/2013/10/18/4853108/oculus-cto-john-...
> "The way I believe it's going to play out is you will eventually have a head-mounted display that probably runs Android as a standalone system, that has a system-on-a-chip that's basically like what you have in mobile phones," Carmack said during an interview with Engadget. At least for right now, the VR device relies on its host PC to assist with its immersive functionality.
> "Maybe that means you can only do Quake 3 or something inside there," said Carmack, the man who himself helped build franchises like Doom and Quake at Id software before joining Oculus. But he also predicts a "best of all worlds" scenario where such a headset would still be able to connect to powerful PCs for higher-end games. But an untethered experience offers many benefits, he said. "It does make a big difference not having a wire dragging off your shoulder. It's significant."