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From the readme Focus on Vulkan graphics shaders first, then after Vulkan compute shaders So no compute support yet. Also, Rust-GPU's focus is writing shaders
by Impossible 6y ago
From the readme
Focus on Vulkan graphics shaders first, then after Vulkan compute shaders
So no compute support yet. Also, Rust-GPU's focus is writing shaders in Rust, in order to support a game engine, so the focus will be real-time graphics and simulation. It seems like it will never evolve into a CUDA like heterogeneous environment that's more common in scientific computing and ML.
- pcwalton 6y ago> It seems like it will never evolve into a CUDA like heterogeneous environment that's more common in scientific computing and ML. I don't think anyone would be opposed to evolving the project into a strong alternative for scientific computing and machine learning!