3 ms·
Total anecdotes, but when I last did the interview gauntlet it included some game studios and I found the hiring pipeline was bisected for the engine/dev tools
by qppo 6y ago
Total anecdotes, but when I last did the interview gauntlet it included some game studios and I found the hiring pipeline was bisected for the engine/dev tools and games themselves. I was looking at jobs on the former because of my experience, but they pretty consistently hire. The latter seems like a crap shoot where you have to get contacted by a recruiter right around the time the studio decides to throw bodies at a game.
I've had zero luck with blind applications, every interview I had came from headhunters who sought me out.
- muzani 6y agoI did interview for a very well known game studio and it had no engine questions. It was all problem solving, e.g. why our design doesn't use ammunition, or write optimized pseudocode to find a spot for the AI to go to. I really like those kinds of interviews as they test work-related skills immediately.