3 ms·
I'm guessing that it more has to do with the state of their 3D tech. Maintaining the "sweet spot", and all would be pretty difficult with a handheld controller
by doyoulikeworms 15y ago
I'm guessing that it more has to do with the state of their 3D tech. Maintaining the "sweet spot", and all would be pretty difficult with a handheld controller piloting a console.
Have you watched kids (or maybe even yourself) play a game? Writhing around in your seat, leaning with your virtual character's movements, leaning forward at those particularly tense moments... it all makes for a tough sell when you need to view your 3D screen at a particular angle in order to see anything but a blurry mess.