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Sega releasing 2012 Golden Axe prototype coded in 2 weeks, dev discusses crunch
- draw_down 6y agoReally a shame to read. If you’re smart enough to build prototypes in a week, don’t be dumb enough to let yourself get taken advantage of like this. I’m not talking about selling the unfinished game, I’m talking about everything described here. The insane hours, the culture, all of it. Just walk away. Heroics in this context are stupid, not impressive.