3 ms·
Or you need to be clever and restrained with it. For instance, in a 1 vs 1 scenario - and I mean species, not players - it plays out more less like I outlined
by b0rsuk 6y ago
Or you need to be clever and restrained with it.
For instance, in a 1 vs 1 scenario - and I mean species, not players - it plays out more less like I outlined it above. But the equation changes if another player has 2+ potential prey species. Then he has to react by spending 1 card for each species he has. Just change your expectations - your goal doesn't have to be wrecking other players. Just exploit abundance of vulnerable species.
Also, I have Evolution but no Climate (there's no localized version). I imagine it may be possible to play smart and use predators to push players into bigger sizes, then change climate to hot. For unfamiliar people - in the game, big animals overheat easier, while small animals struggle with cold.