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Reminds me of the awesome board game “evolution: climate” [0] The game was codesigned by a climate scientist, you evolve animals designed to thrive as the clim
by evolve2k 6y ago
Reminds me of the awesome board game “evolution: climate” [0]
The game was codesigned by a climate scientist, you evolve animals designed to thrive as the climate changes. Adding a carnivore (cat) changes the game and brings quick gains eating other animals but when the climate shifts and carnivores have nothing to eat they die first.
Large chunks of the game are often played with no carnivores (cats) as other strategies outperform.
Great game to better understand evolutionary dynamics.
[0] https://boardgamegeek.com/boardgame/182134/evolution-climate https://boardgamegeek.com/boardgame/182134/evolution-climate
- b0rsuk 6y ago"Evolution" has a bit of a problem with carnivores. It's easier to protect against carnivores than to build a cost-effective carnivore. You need to pay 2 cards to have species that can eat another species (one for Carnivore trait, one more for +1 size), but only 1 card to negate it with size increase. In my experience buidling a carnivore involves walking a thin line. It's quite easy for other players to counter you and your animal will go completely extinct. In natural world animals can still prey on eggs, juvenile or sick individuals. Evolution is a bit binary.
- evolve2k 6y agoThe reality of “adding horns” or “scavenger skills” to an animal is that’d take thousands of years. So I saw each round as thousands of years at a time, from that perspective I think it’s realistic, carnivores are highly effective until they loose supply. I suppose it speaks to the benefits of being an omnivore like us.
- b0rsuk 6y agoOr you need to be clever and restrained with it. For instance, in a 1 vs 1 scenario - and I mean species, not players - it plays out more less like I outlined it above. But the equation changes if another player has 2+ potential prey species. Then he has to react by spending 1 card for each species he has. Just change your expectations - your goal doesn't have to be wrecking other players. Just exploit abundance of vulnerable species. Also, I have Evolution but no Climate (there's no localized version). I imagine it may be possible to play smart and use predators to push players into bigger sizes, then change climate to hot. For unfamiliar people - in the game, big animals overheat easier, while small animals struggle with cold.
- DonHopkins 6y ago>The game was codesigned by a climate scientist How is a climate scientist qualified to codesign an app? I thought you had to be a registered software developer to do that! ;) https://developer.apple.com/library/archive/documentation/Security/Conceptual/CodeSigningGuide/Procedures/Procedures.html https://developer.apple.com/library/archive/documentation/Se...
- evolve2k 6y agoOh I see where you’re going but to throw cold water it’s actually a board game :P