3 ms·
It's been 12 days since our last confession, but this Verge review of the Xbox Series X touches on this notion of whether people notice or 'feel' input lag, tie
by Terretta 6y ago
It's been 12 days since our last confession, but this Verge review of the Xbox Series X touches on this notion of whether people notice or 'feel' input lag, tied to frame rates (and the interval between them):
This is where the Xbox Series X really started to feel even more PC-like to me. I play at 165Hz with frame rates that exceed 200fps in games like Destiny 2, Valorant, Call of Duty: Warzone, and CS:GO on my gaming PC. I do this a lot of the time by dropping a lot of the quality settings lower because I personally value frame rates over visual quality. Running around the versus multiplayer mode in Gears 5 in 120Hz felt like I was playing on my PC. With frame rates hitting 120fps, input lag is reduced, and the experience was suddenly so much smoother than what I’ve ever experienced on an Xbox One X.
That same feeling of PC-like smoothness plays out in Dirt 5 with the 120Hz mode enabled. Sure, the game drops to rendering at 1440p and some of the visual quality is lowered to achieve 120fps, but when I’m sliding around corners and the input latency is reduced, it’s far better than some mud and snow rendering just that little better on my 4K TV to the point I probably wouldn’t notice the difference.
It’s that feeling that’s really important with this new Xbox, and I can’t stress it enough.
-- https://www.theverge.com/2020/10/15/21515790/xbox-series-x-preview-hardware-games-performance?scrolla=5eb6d68b7fedc32c19ef33b4 https://www.theverge.com/2020/10/15/21515790/xbox-series-x-p...