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Casinos are purposefully hard to navigate and people tend to look for specific games; it’s an excellent use case for indoor maps.
by culturestate 6y ago
Casinos are purposefully hard to navigate and people tend to look for specific games; it’s an excellent use case for indoor maps.
- charliemil4 6y agoRight, just as milk and eggs are in the ‘back’ of modern supermarkets - the tension between these maps and other semi-hostile design patterns will be fun to watch in future architecture.
- rrrrrrrrrrrryan 6y agoHey - something I actually have experience in. I worked for a company that made software for casinos to help them optimize the layouts of their floors. Most of these bullet points are for table games, which should be more-or-less sensibly layed out and easy to find. All the "purposefully hard to navigate" bits of a casino are the slot machines, and an unbelievable amount of work goes into physically organizing the floor to manipulate people into playing certain machines over others. Here, Apple's lumped all of the slot machines into just two bullet-points: "gambling.slotmachine" and "gambling.slotmachine.highlimit"
- culturestate 6y ago> table games...should be more-or-less sensibly layed out and easy to find It depends a lot on what you’re after and where you are. I can pretty quickly find eg a craps table in any Vegas casino, but I once wandered around Wynn Macau for literally 20 minutes to find the one table in that entire building. Coulda really used a map.