4 ms·
This is my understanding as well. In a classic MC problem, global illumination with path tracing, low discrepancy-based sampling converges about twice as fast a
by 0-_-0 6y ago
This is my understanding as well. In a classic MC problem, global illumination with path tracing, low discrepancy-based sampling converges about twice as fast as random numbers. The Cycles renderer in Blender doesn't even give you the option to use random numbers, just a choice of low discrepancy sequnces [1].
[1] "Pattern" section here: http://builder.openhmd.net/blender-hmd-viewport-temp/render/cycles/settings/integrator.html#sampling http://builder.openhmd.net/blender-hmd-viewport-temp/render/...