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> I’m amazed that anyone ever actually solved Exile. I think I might have gotten as much as 30% of the way through... I reached the windy tunnel,... This was a
by momentoftop 6y ago
> I’m amazed that anyone ever actually solved Exile. I think I might have gotten as much as 30% of the way through... I reached the windy tunnel,...
This was about as far as I got without a walkthrough. And I fear it wasn't close to 30%!
> It’s great how just about everything is destructible, although usually needing much more firepower than you have available.
Yes, I loved this. A significant part of the map, letting you into Triax's liar, is behind a "rune door" that must be destroyed. It seems that the game developers intended you to destroy this door by acquiring two radioactive rocks and dropping one on the other over the door, creating a massive explosion that would destroy it. But I read in a few places that people had successfully destroyed the door by very carefully collecting and stacking grenades to cause damage above the required threshold.
And there was a standard set of cheats for the game, one of which allowed you to fire cannon shot from your normal gun. It makes short work of that rune door.
I really like this way of designing games, where your puzzles aren't simple boolean rules (you must use the red key in the red door) but more real valued (you must deal x damage in y timeframe). For exile, it meant there were multiple solutions to puzzles that I suspect the designers had never considered.