3 ms·
One little correction, I think: the MD/Genesis had one PCM channel so it could play samples. Hence digitized speech in some games, for example. But, yes, it had
by glhaynes 6y ago
One little correction, I think: the MD/Genesis had one PCM channel so it could play samples. Hence digitized speech in some games, for example. But, yes, it had nowhere near the capability to manipulate samples (aside from involving the CPU, of course!) that the SF/SNES's chip had.
What an interesting time when there were so many valid extremely different approaches to problems like "making sound" that led to such different outcomes.
- dleslie 6y agoAnd the SEGA logo chorus. "Seeeegaaa" wasn't FM Synth.