4 ms·
You can see all the workaround used in mesa here: https://gitlab.freedesktop.org/mesa/mesa/-/blob/master/src/util/00-mesa-defaults.conf https://gitlab.freedeskt
by Cloudef 6y ago
You can see all the workaround used in mesa here: https://gitlab.freedesktop.org/mesa/mesa/-/blob/master/src/util/00-mesa-defaults.conf https://gitlab.freedesktop.org/mesa/mesa/-/blob/master/src/u...
Propriatery drivers (especially nvidia), most likely has lots of similar game specific workarounds and optimizations (even going as far as overriding shaders in games with better ones they wrote). [1]
1: https://www.gamedev.net/forums/topic/666419-what-are-your-opinions-on-dx12vulkanmantle/5215019/ https://www.gamedev.net/forums/topic/666419-what-are-your-op...
- deleted 6y ago[deleted]