4 ms·
As far as I can tell N.World was a modelling and animation (and rendering) package comparable to Maya. See this press release from 1996: http://findarticles.com
by Luc 16y ago
As far as I can tell N.World was a modelling and animation (and rendering) package comparable to Maya. See this press release from 1996: http://findarticles.com/p/articles/mi_m0EIN/is_1996_August_6/ai_18562821/ http://findarticles.com/p/articles/mi_m0EIN/is_1996_August_6...
"[... ] our tools were used to model the characters for Super Mario 64".
I bet SM64 was written in C++.
EDIT: ... and possibly large chunks of it in C, too, since the C++ compilers always seemed to lag several months behind the C compilers on new platforms, and SM64 was a launch title.
- ajg1977 16y agoIt was written in C and assembly.